Woodland Hills City Council

Tuesday, November 2, 2021

The results of a ranked-choice voting election. | Download Raw Summary Data
Round Eliminated Winners
Round 1
Round 2 CODY CHAMBERLAIN DOREL B. KYNASTON

Round 1

Candidate What changed Current total votes
DOREL B. KYNASTON 125 votes in the first round 40.32%
125 votes
TOBY M. HARDING 116 votes in the first round 37.42%
116 votes
CODY CHAMBERLAIN 69 votes in the first round 22.26%
69 votes
Inactive Ballots All ballots are active in the first round

Round 2

Candidate What changed Current total votes
DOREL B. KYNASTON Elected: Gained 46 votes 56.81%
171 votes
TOBY M. HARDING Gained 14 votes 43.19%
130 votes
CODY CHAMBERLAIN Eliminated: 69 votes redistributed to remaining candidates or became inactive
Inactive Ballots 9 ballots became inactive

DOREL B. KYNASTON

Round What changed Current total votes
Round 1 125.0 first-round votes. 40.32%
125 votes
Round 2 Elected. Gained 46 votes from CODY CHAMBERLAIN. 56.81%
171 votes

TOBY M. HARDING

Round What changed Current total votes
Round 1 116.0 first-round votes. 37.42%
116 votes
Round 2 Gained 14 votes from CODY CHAMBERLAIN. 43.19%
130 votes

CODY CHAMBERLAIN

Round What changed Current total votes
Round 1 69.0 first-round votes. Eliminated. 22.26%
69 votes

Inactive Ballots

Round What changed Current total votes
Round 1 0 first-round votes. 0
ballots
Round 2 Gained 9 votes from CODY CHAMBERLAIN. 9
ballots
Candidate name Round 1 Round 2
DOREL B. KYNASTON

40.32%

125 votes

56.81%

171 votes
TOBY M. HARDING

37.42%

116 votes

43.19%

130 votes
CODY CHAMBERLAIN

22.26%

69 votes
Inactive Ballots

0

ballots

9

ballots


This changes the longform description FAQs to describe Preferential Block Voting

Presents the Single Table Summary in a format readable by Wikipedia
Uses an iframe to embed the interactive Bar Chart
On sites that support embed.ly (including Medium, Wordpress, Canva, and more), you can just paste this URL
Showing interactive content. Show print-friendly instead? Showing print-friendly content. Show interactive instead?