Please rank the monuments on how important you feel they are to appear in a procedural map. Not all monuments can be on every map so i'd like to get a feel for which ones you feel are the most vital.

Wednesday, September 15, 2021

The results of a ranked-choice voting election. | Download Raw Summary Data
Round Eliminated Winners
Round 1 Bandit Camp
Round 2 Giant Excavator
Round 3 Launch Site
Round 4 Outpost
Round 5 Sewer Branch
Round 6 Caves

Round 1

Candidate What changed Current total votes
Bandit Camp 1 votes in the first round 16.67%
1 votes
Giant Excavator 1 votes in the first round 16.67%
1 votes
Launch Site 1 votes in the first round 16.67%
1 votes
Outpost 1 votes in the first round 16.67%
1 votes
Sewer Branch 1 votes in the first round 16.67%
1 votes
Caves 1 votes in the first round 16.67%
1 votes
Abandoned Cabins 0 votes in the first round 0.0%
0 votes
Airfield 0 votes in the first round 0.0%
0 votes
Dome 0 votes in the first round 0.0%
0 votes
Fishing Village 0 votes in the first round 0.0%
0 votes
Harbor 0 votes in the first round 0.0%
0 votes
Junkyard 0 votes in the first round 0.0%
0 votes
Lighthouse 0 votes in the first round 0.0%
0 votes
Military Tunnels 0 votes in the first round 0.0%
0 votes
Mining Outpost 0 votes in the first round 0.0%
0 votes
Power Plant 0 votes in the first round 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0 votes in the first round 0.0%
0 votes
Satellite Dish 0 votes in the first round 0.0%
0 votes
Train Yard 0 votes in the first round 0.0%
0 votes
Water Treatment Plant 0 votes in the first round 0.0%
0 votes

Round 2

Candidate What changed Current total votes
Bandit Camp No change (Elected in Round 1) 16.67%
1 votes
Giant Excavator Elected: 16.67%
1 votes
Launch Site 16.67%
1 votes
Outpost 16.67%
1 votes
Sewer Branch 16.67%
1 votes
Caves 16.67%
1 votes
Abandoned Cabins 0.0%
0 votes
Airfield 0.0%
0 votes
Dome 0.0%
0 votes
Fishing Village 0.0%
0 votes
Harbor 0.0%
0 votes
Junkyard 0.0%
0 votes
Lighthouse 0.0%
0 votes
Military Tunnels 0.0%
0 votes
Mining Outpost 0.0%
0 votes
Power Plant 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0.0%
0 votes
Satellite Dish 0.0%
0 votes
Train Yard 0.0%
0 votes
Water Treatment Plant 0.0%
0 votes

Round 3

Candidate What changed Current total votes
Bandit Camp No change (Elected in Round 1) 16.67%
1 votes
Giant Excavator No change (Elected in Round 2) 16.67%
1 votes
Launch Site Elected: 16.67%
1 votes
Outpost 16.67%
1 votes
Sewer Branch 16.67%
1 votes
Caves 16.67%
1 votes
Abandoned Cabins 0.0%
0 votes
Airfield 0.0%
0 votes
Dome 0.0%
0 votes
Fishing Village 0.0%
0 votes
Harbor 0.0%
0 votes
Junkyard 0.0%
0 votes
Lighthouse 0.0%
0 votes
Military Tunnels 0.0%
0 votes
Mining Outpost 0.0%
0 votes
Power Plant 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0.0%
0 votes
Satellite Dish 0.0%
0 votes
Train Yard 0.0%
0 votes
Water Treatment Plant 0.0%
0 votes

Round 4

Candidate What changed Current total votes
Bandit Camp No change (Elected in Round 1) 16.67%
1 votes
Giant Excavator No change (Elected in Round 2) 16.67%
1 votes
Launch Site No change (Elected in Round 3) 16.67%
1 votes
Outpost Elected: 16.67%
1 votes
Sewer Branch 16.67%
1 votes
Caves 16.67%
1 votes
Abandoned Cabins 0.0%
0 votes
Airfield 0.0%
0 votes
Dome 0.0%
0 votes
Fishing Village 0.0%
0 votes
Harbor 0.0%
0 votes
Junkyard 0.0%
0 votes
Lighthouse 0.0%
0 votes
Military Tunnels 0.0%
0 votes
Mining Outpost 0.0%
0 votes
Power Plant 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0.0%
0 votes
Satellite Dish 0.0%
0 votes
Train Yard 0.0%
0 votes
Water Treatment Plant 0.0%
0 votes

Round 5

Candidate What changed Current total votes
Bandit Camp No change (Elected in Round 1) 16.67%
1 votes
Giant Excavator No change (Elected in Round 2) 16.67%
1 votes
Launch Site No change (Elected in Round 3) 16.67%
1 votes
Outpost No change (Elected in Round 4) 16.67%
1 votes
Sewer Branch Elected: 16.67%
1 votes
Caves 16.67%
1 votes
Abandoned Cabins 0.0%
0 votes
Airfield 0.0%
0 votes
Dome 0.0%
0 votes
Fishing Village 0.0%
0 votes
Harbor 0.0%
0 votes
Junkyard 0.0%
0 votes
Lighthouse 0.0%
0 votes
Military Tunnels 0.0%
0 votes
Mining Outpost 0.0%
0 votes
Power Plant 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0.0%
0 votes
Satellite Dish 0.0%
0 votes
Train Yard 0.0%
0 votes
Water Treatment Plant 0.0%
0 votes

Round 6

Candidate What changed Current total votes
Bandit Camp No change (Elected in Round 1) 16.67%
1 votes
Giant Excavator No change (Elected in Round 2) 16.67%
1 votes
Launch Site No change (Elected in Round 3) 16.67%
1 votes
Outpost No change (Elected in Round 4) 16.67%
1 votes
Sewer Branch No change (Elected in Round 5) 16.67%
1 votes
Caves Elected: 16.67%
1 votes
Abandoned Cabins 0.0%
0 votes
Airfield 0.0%
0 votes
Dome 0.0%
0 votes
Fishing Village 0.0%
0 votes
Harbor 0.0%
0 votes
Junkyard 0.0%
0 votes
Lighthouse 0.0%
0 votes
Military Tunnels 0.0%
0 votes
Mining Outpost 0.0%
0 votes
Power Plant 0.0%
0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur) 0.0%
0 votes
Satellite Dish 0.0%
0 votes
Train Yard 0.0%
0 votes
Water Treatment Plant 0.0%
0 votes

Bandit Camp

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 16.67%
1 votes
Round 3 16.67%
1 votes
Round 4 16.67%
1 votes
Round 5 16.67%
1 votes
Round 6 16.67%
1 votes

Giant Excavator

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 Elected. 16.67%
1 votes
Round 3 16.67%
1 votes
Round 4 16.67%
1 votes
Round 5 16.67%
1 votes
Round 6 16.67%
1 votes

Launch Site

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 16.67%
1 votes
Round 3 Elected. 16.67%
1 votes
Round 4 16.67%
1 votes
Round 5 16.67%
1 votes
Round 6 16.67%
1 votes

Outpost

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 16.67%
1 votes
Round 3 16.67%
1 votes
Round 4 Elected. 16.67%
1 votes
Round 5 16.67%
1 votes
Round 6 16.67%
1 votes

Sewer Branch

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 16.67%
1 votes
Round 3 16.67%
1 votes
Round 4 16.67%
1 votes
Round 5 Elected. 16.67%
1 votes
Round 6 16.67%
1 votes

Caves

Round What changed Current total votes
Round 1 1.0 first-round votes. 16.67%
1 votes
Round 2 16.67%
1 votes
Round 3 16.67%
1 votes
Round 4 16.67%
1 votes
Round 5 16.67%
1 votes
Round 6 Elected. 16.67%
1 votes

Abandoned Cabins

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Airfield

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Dome

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Fishing Village

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Harbor

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Junkyard

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Lighthouse

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Military Tunnels

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Mining Outpost

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Power Plant

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Resource Quarry (Either HQM, Stone, Metal, or Sulfur)

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Satellite Dish

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Train Yard

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes

Water Treatment Plant

Round What changed Current total votes
Round 1 0.0 first-round votes. 0.0%
0 votes
Round 2 0.0%
0 votes
Round 3 0.0%
0 votes
Round 4 0.0%
0 votes
Round 5 0.0%
0 votes
Round 6 0.0%
0 votes
Candidate name Round 1 Round 2 Round 3 Round 4 Round 5 Round 6
Bandit Camp

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Giant Excavator

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Launch Site

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Outpost

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Sewer Branch

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Caves

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes

16.67%

1 votes
Abandoned Cabins

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Airfield

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Dome

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Fishing Village

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Harbor

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Junkyard

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Lighthouse

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Military Tunnels

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Mining Outpost

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Power Plant

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Resource Quarry (Either HQM, Stone, Metal, or Sulfur)

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Satellite Dish

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Train Yard

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes
Water Treatment Plant

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes

0.0%

0 votes


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