These are options for the topic of the 3rd unit of Comm 450. Rank them in order of your preference.
Wednesday, January 25, 2023
The results of a ranked-choice voting election. | Download Raw Summary Data
Legend
| Round | Eliminated | Winners |
|---|---|---|
| Round 1 | ||
| Round 2 | (media) infrastructures as cultural artifacts US popular cultures of war and security |
video games and gaming culture |
Round 1
| Candidate | What changed | Current total votes |
|---|---|---|
| video games and gaming culture | 8 votes in the first round | 47.06% 8 votes |
| digital devices and brand culture | 6 votes in the first round | 35.29% 6 votes |
| (media) infrastructures as cultural artifacts | 3 votes in the first round | 17.65% 3 votes |
| US popular cultures of war and security | 0 votes in the first round | 0.0% 0 votes |
Round 2
| Candidate | What changed | Current total votes |
|---|---|---|
| video games and gaming culture | Elected: Gained 1 votes | 56.25% 9 votes |
| digital devices and brand culture | Gained 1 votes | 43.75% 7 votes |
| (media) infrastructures as cultural artifacts | Eliminated: 3 votes redistributed to remaining candidates or became inactive | |
| US popular cultures of war and security | Eliminated: |
video games and gaming culture
| Round | What changed | Current total votes |
|---|---|---|
| Round 1 | 8.0 first-round votes. | 47.06% 8 votes |
| Round 2 | Elected. Gained 1 votes from US popular cultures of war and security. | 56.25% 9 votes |
digital devices and brand culture
| Round | What changed | Current total votes |
|---|---|---|
| Round 1 | 6.0 first-round votes. | 35.29% 6 votes |
| Round 2 | Gained 1 votes from US popular cultures of war and security. | 43.75% 7 votes |
(media) infrastructures as cultural artifacts
| Round | What changed | Current total votes |
|---|---|---|
| Round 1 | 3.0 first-round votes. Eliminated. | 17.65% 3 votes |
US popular cultures of war and security
| Round | What changed | Current total votes |
|---|---|---|
| Round 1 | 0.0 first-round votes. Eliminated. | 0.0% 0 votes |
| Candidate name | Round 1 | Round 2 |
|---|---|---|
| video games and gaming culture |
47.06%8 votes |
56.25%9 votes |
| digital devices and brand culture |
35.29%6 votes |
43.75%7 votes |
| (media) infrastructures as cultural artifacts |
17.65%3 votes |
|
| US popular cultures of war and security |
0.0%0 votes |
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